• Introduction
  • Podcast
  • 5 Memories
  • Game Prototypes
  • Mind Maps
  • Pseudocode and Pacman
  • Transforms
  • Instantiation and Trigonometry
  • Nav Mesh, Singletons, Ray Casts
  • Whitney
  • Controls/Physics
  • Game Prototype
  • Game Level Design
  • Storytelling
  • Game Level
  • Photoshop
  • Concept
  • 3D Character Animation
  • Mood Board
  • 2D Sprite Animation
  • How games are made
  • Unity Ball Run
  • Unity Parkour Course
  • Unity Script
  • Unity Lighting
  • Maya Modelling
  • Maya UV
  • Maya Texturing
  • How to be a Games Designer
  • Job Roles
  • Reach 100
  • Manifesto
  • Board Games
  • Storyboard
  • Narrative Challenge
  • MDA and GDD's
  • Genres and tropes in games
  • Taxonomy
Game Studio
Contact
Harshil Patel
  • Introduction
  • Podcast
  • 5 Memories
  • Game Prototypes
  • Mind Maps
  • Pseudocode and Pacman
  • Transforms
  • Instantiation and Trigonometry
  • Nav Mesh, Singletons, Ray Casts
  • Whitney
  • Controls/Physics
  • Game Prototype
  • Game Level Design
  • Storytelling
  • Game Level
  • Photoshop
  • Concept
  • 3D Character Animation
  • Mood Board
  • 2D Sprite Animation
  • How games are made
  • Unity Ball Run
  • Unity Parkour Course
  • Unity Script
  • Unity Lighting
  • Maya Modelling
  • Maya UV
  • Maya Texturing
  • How to be a Games Designer
  • Job Roles
  • Reach 100
  • Manifesto
  • Board Games
  • Storyboard
  • Narrative Challenge
  • MDA and GDD's
  • Genres and tropes in games
  • Taxonomy
Game Studio
Contact

Photoshop

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