• Introduction
  • Podcast
  • 5 Memories
  • Game Prototypes
  • Mind Maps
  • Pseudocode and Pacman
  • Transforms
  • Instantiation and Trigonometry
  • Nav Mesh, Singletons, Ray Casts
  • Whitney
  • Controls/Physics
  • Game Prototype
  • Game Level Design
  • Storytelling
  • Game Level
  • Photoshop
  • Concept
  • 3D Character Animation
  • Mood Board
  • 2D Sprite Animation
  • How games are made
  • Unity Ball Run
  • Unity Parkour Course
  • Unity Script
  • Unity Lighting
  • Maya Modelling
  • Maya UV
  • Maya Texturing
  • How to be a Games Designer
  • Job Roles
  • Reach 100
  • Manifesto
  • Board Games
  • Storyboard
  • Narrative Challenge
  • MDA and GDD's
  • Genres and tropes in games
  • Taxonomy
Game Studio
Contact
Harshil Patel
  • Introduction
  • Podcast
  • 5 Memories
  • Game Prototypes
  • Mind Maps
  • Pseudocode and Pacman
  • Transforms
  • Instantiation and Trigonometry
  • Nav Mesh, Singletons, Ray Casts
  • Whitney
  • Controls/Physics
  • Game Prototype
  • Game Level Design
  • Storytelling
  • Game Level
  • Photoshop
  • Concept
  • 3D Character Animation
  • Mood Board
  • 2D Sprite Animation
  • How games are made
  • Unity Ball Run
  • Unity Parkour Course
  • Unity Script
  • Unity Lighting
  • Maya Modelling
  • Maya UV
  • Maya Texturing
  • How to be a Games Designer
  • Job Roles
  • Reach 100
  • Manifesto
  • Board Games
  • Storyboard
  • Narrative Challenge
  • MDA and GDD's
  • Genres and tropes in games
  • Taxonomy
Game Studio
Contact
2021
Job Roles
2021
Reach 100
2021
Manifesto
2021
Board Games
2021
Storyboard
2021
Narrative Challenge
2021
MDA and GDD's
2021
Genres and tropes in games
2021
Taxonomy
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